Memory Drain
Myself - Lead Designer & Programmer
Sean Uslanian - Level Designer and Asset Gatherer
Demo of a game inspired by Retro styled FPS games like Dusk, and Amid Evil.
(Fullscreen recommended)
Myself - Lead Designer & Programmer
Sean Uslanian - Level Designer and Asset Gatherer
Demo of a game inspired by Retro styled FPS games like Dusk, and Amid Evil.
(Fullscreen recommended)
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